The Android app for the excellent reviews site LouderVoice has just been released freshly into the Google Android app market. Android is Googles exciting new operating system for mobile devices. LouderVoice requested Marino Software to design and develop the application for Android. It includes all the key features from the LouderVoice website which allows you to easily add and find reviews. The app takes advantage of GPS features so you can find reviews close to your current location and even view the location relating to the review on Google maps.

And now for some screenshots:

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We have just submitted our latest iPhone application to the Apple app store for approval. It’s called Paddy Speak and is a fun audio application that has 34 sound-bites with a certain Irish flavour. We teamed up with the mad feckers at Red Gorilla who produced the audio. Red Gorilla are the guys behind the hilarious Langerland.

More details on the micro-site at: www.paddyspeak.com

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Our new iPhone app minibet is now in beta testing. minibet is Betfair on your iPhone. You can see screenshots and sign up to find out when it is available in the Apple app store at the teaser site for minibet - Betfair on you iPhone here…

Also available shortly is minibet tools a dutching and hedging calculator to help you get the most from betting using your iPhone. minibet tools has been submitted to the Apple iTunes app store for approval. More info on minibet tools here…

Tags: iphone

Damien Mulley has run a survey of Irish iPhone users which has thrown up some interesting data, mostly the fact that quite a large number of people have paid for apps and music, with an average of €17 spent on apps.

http://mulley.ie/iphone/

While 115 is by no means a huge number of respondents to a survey, I think its interesting, especially as Gene Munster of Piper Jaffery recently estimated an average spend in 2009 of $15, only €11.70 at current rates.

http://www.informationweek.com/news/personal_tech/iphone/showArticle.jhtml?articleID=208403482

Apple have made it possible for developers to issue demo codes for their iPhone apps.

http://www.macrumors.com/2008/12/02/developers-can-now-issue-free-promotional-copies-of-iphone-apps/

While this is a good first step it falls short of what is really needed. For a start the codes can only be redeemed in the US iTunes store.

Secondly, what is really needed is a method of offering a free trial, along with the possibly of in app purchase of the full title.

Perhaps if people could try before they buy the pricing race to the bottom in the AppStore could be arrested.

Tags: appstore, iphone
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